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only in Virtual_Reality/Research_Projects
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:Research Projects
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Aspergers Syndrome Interactive Project
- Investigating the use of virtual reality to teach social skills to people with Autistic Spectrum disorders.
Cybersickness
- Includes an on-line database of literature and links relevant to the study of cybersickness.
Experimental Motion Capture
- A simple implementation of motion capture using a single video camera. Project report and source code available.
High Performance Immersive Visualisation Group
- Learn more about the HPIVC and our IPT system also called CAVE.
Human-Computer Interaction
- BUILD-IT is a graspable interface for virtual environments based on real bricks.
Intelligent Virtual Environments
- Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE.
The Modeling Virtual Environments and Simulation Institute (MOVES)
- Researches and provides education in modeling, virtual environments and simulation.
NICVE Salford
- Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence
Optical Headtracking Technology
- Real time optical headtracking technology for virtual reality, military and cockpit applications.
Presence Research Resources
- An academic resource site on virtual reality, telepresence and advanced media.
Research Center for Virtual Environments and Behavior
- Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior.
ScienceSpace Project
- Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU.
SPIN - Spherical Projection Interface
- A Virtual Reality device designed by the Laboratory for the Construction of Experimental Situations.
TU Vienna Virtual Environments group
- This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.
UNC Geometric and Physically-Based Modeling
- Projects on collision detection, solid modeling, visibility culling, and simplification.
UNC Nanomanipulator Project
- A virtual-environment interface to Scanned-Probe Microscopes.
UNC Pixel-Planes and Pixel-Flow
- Research in revolutionary hardware architecture for 3D graphics.
The UNC Tracker Project
- 6D pose estimation for humans and devices.
UNC Walkthrough Project
- Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion.
USC Institute for Creative Technologies
- The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.
Virtual European Statistical Laboratory
- This paper describes the VRML implementation of the V.E.S.L. and examines a number of advanced applications in the field of shared virtual worlds.
Virtual Reality Laboratory in POSTECH University, Korea
- Specialized research fields include presence in virtual environments, three-dimensional multimodal interaction, and software engineering for virtual reality systems.
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